R-Chain
The game is nearly completed, and with the deadline being the end of today, I have only a few things left to do. Since the last update, I've added enough different types of enemies until you reach the boss, as seen in the screenshot. After beating the boss, you will beat the game and get a highscore...
I've been using most of my weekend to finish the core engine. With most of it done, I've added a few new types of enemies (different enemies shoot different projectiles). I've also added a temporary background, score, lives, current chain indicator, and a cooldown time for each explosion the player ...