In this activity, you will add sound to your game. Sound may be used in video games as a background for the action, often as music. Sounds are often used to indicate good or bad things happening (the user gaining or losing points). Sounds are also used to add realism to the game; characters may talk (or make other vocalizations if non-human), weapons may make sounds, etc.
In this activity, you will:
- add music to your splash screen
- add sounds related to the game play
Skills you will learn include:
- how to play music and sounds in your game
- selecting music that fits the visual aspects of the game
- Visit http://wildpockets.com and log in to your account.
- Click on the Build icon (the screwdriver) to enter the Builder.
- Open your previously saved scene.
- Add music to play along with your splash screen. Be sure to use music that you are freely allowed to use; take a look at Jamendo , which is a good source of music that the creators have made freely available and shareable. The music should fit nicely to the graphics of your splash screen.
- Add sound effects for shots being fired, and also targets being hit.
- (Optional) WildPockets supports the ability to embed your game in a web page. If you have a web site that allows you to do iframes, you can embed your game right in the web site! Instructions for embedding your game can be found in the WildPockets FAQ. Good luck!
- Complete the activity by submitting the URL for your game. In the builder, go to the File menu, and select Send To A Friend. A small dialog box will pop up containing a URL; copy the URL and submit it to the activity. The URL will probably be longer than you can see in the box, so be sure to scroll and grab all of the text!